// void, Settlement set, int playerid
Obj WatchEye;

Sleep(rand(1000)+3000);

ExploreCircle(playerid, set.GetCentralBuilding.pos, 16000);

WatchEye = Place("WatchEyeBig", set.GetCentralBuilding.pos, playerid);
//WatchEye.SetSight(3000);
WatchEye.SetCommand("infinite_spy");
//SwapSelectedObj(set.GetCentralBuilding, WatchEye); 
//EnvWriteString(playerid, "IncreaseSight", "yes");
